
Tildi
Builds, tinkers and repairs anything with power. Gives every object a name, even the radiator.
A classic pixel-art point-and-click adventure for iPhone and iPad.
Free download · Chapter 1 free · Full version €3.99


Twelve years ago the world went silent. A virus changed the adults: they wander the streets, trapped in their old habits. The caretaker still sweeps the schoolyard. A man has been waiting for his train for years.
Only the children are immune. Tildi, Livi and Max have made a home in their old primary school, with sleeping bags, a radio and a toaster that unfortunately explodes more often than it toasts.
Then a signal comes through the radio. A child's voice calls from a place called Station Aurora. And Livi discovers that the old photo of her mother means more than she thought.
“When it glows.”


Builds, tinkers and repairs anything with power. Gives every object a name, even the radiator.

Climbs, carries and pushes. Understands what people feel. And is searching for her mother.

Notices things everyone else misses, and fits through the tightest gaps.

Only has one eye left, but always knows what matters next. Says Max.

Look, use, talk, combine. In the style of the great point-and-click adventures of the 90s.
Tap, drag, done. The magnifier shows every important spot, no tedious pixel hunting.
Switch between Tildi, Livi and Max at any time. Some puzzles only one of them can solve.
From the school through an abandoned shopping mall deep into the facilities of Aurora.
In the end you make a choice. There is no right ending, only yours. Plus ten achievements.
Spidey gives hints. The game saves automatically. In English, German, French and Spanish.


For twelve years the school was their home. Today the three of them have to go outside for the first time.
A shopping mall full of memories, a king in armor made of shopping carts and a stuffed toy with a secret.
A lab, a subway where someone is waiting for his train, and a settlement called New Dawn.
At the Sun Clinic the truth about Project Aurora begins to surface. And about Livi's mother.
Separated from each other, each child has to find their own way.
A decision that changes everything. Three endings, and none of them is the right one.

Tap the floor: the character walks there.
Tapping something opens the verb ring: look, use (take, open …) and talk.
Doors and exits: tap once and the kids walk through.
Hold your finger down or tap the magnifier: shows all important spots.
Backpack at the bottom right: opens the inventory. Tap an item, then look or use.
Drag items onto an object or another item: use or combine.
During a conversation: tapping skips the line. In choice menus, tap the answer.
Menu at the top right: pause, how to play, sound on/off. The game saves automatically.
Tildi builds, tinkers, repairs and understands technology.
Livi climbs, carries, pushes and understands what people feel.
Max notices hidden things and patterns and fits through tight gaps.
Stuck? Tap Spidey at the top right. Max will ask him for advice.
Spidey always knows what matters next.